1–99 Agility Guide for Old School RuneScape

Feb-24-2026 PST Category: Runescape

Agility is one of the most grind-intensive skills in the game, but with structured routing and intelligent use of boosts, you can dramatically reduce time spent at inefficient tiers. This guide outlines optimal quest starts, a primary rooftop progression path, and high-efficiency alternative methods. Some players also choose to buy OSRS gold to afford stamina potions, teleport tabs, and gear upgrades that make long training sessions more efficient, though optimizing your route and boost usage remains the most sustainable way to progress.


Early Quest Boost (Skip the Worst Levels)

Before touching a course, complete:

·  Recruitment Drive – ~1,000 Agility XP

· The Fremennik Trials – ~2,800 Agility XP

· The Depths of Despair

These combined push you to 21 Agility immediately, allowing you to bypass the slowest early content. Additional Agility quests exist, but this trio provides a clean launch.

Pro Tip: Use Summer pies (+5 Agility boost). Even if you need the full +5 to access the next course, maintaining the boost (½ pie per minute) is often faster than grinding lower XP rates-especially post-60 when individual levels slow dramatically.


Core Training Route (1–99)

1–20: Draynor Rooftop

Start at the Draynor rooftop course. Rooftops generate Marks of Grace, used at Grace’s shop in the Rogues’ Den for the Graceful outfit and Amylase crystals (stamina potion component).

Graceful remains a valuable long-term utility set, so early mark accumulation is efficient.

20–45: Brimhaven Agility Arena (Spike Trap Method)

Switch to the Brimhaven Agility Arena and repeatedly complete the floor spike trap. Entry costs 200 coins; bring food.

This method is significantly faster than rooftops at these levels-expect ~2 hours to 45 instead of 5–6. It’s monotonous but extremely efficient.

45–50: Shayzien Advanced Course

Located in Great Kourend (requires crossbow + mith grapple). Strong XP rates, but no Marks of Grace. If Graceful is a priority, remain at Canifis rooftop instead.

50–62+: Colossal Wyrm Course (Varlamore)

Unlocked with the Varlamore expansion. More relaxed than rooftops, provides:

· Termites (shop currency)

· Bone shards (Prayer XP)

At 62 Agility, the advanced route boosts XP from ~30k to ~40k/hr and is among the least click-intensive options.

60–70: Seers’ Village Rooftop

If you complete the Hard Kandarin Diary, Camelot Teleport relocates to Seers’ bank, dramatically improving lap efficiency.

This is also ideal for High Alching during laps-efficient Magic XP layering, though click intensity increases.

70–80: Pollnivneach Rooftop

Unlocked at 70. With Hard Desert Diary, XP per lap increases, making it superior to Seers’ (with diary bonus). Without the diary, Seers’ teleport remains competitive.

Note: At +20 levels over a course requirement, Mark of Grace rates decline significantly.

80–90: Rellekka Rooftop

With Hard Fremennik Diary, lap XP increases enough to justify switching from Pollnivneach.

90–99: Ardougne Rooftop

Technically unlocked at 90 (boostable at 85 with Summer pie).

· ~70k XP/hr max

· Elite Ardougne Diary improves Mark yield

· Marks stack at one spawn location-no need to pick up every lap

It’s not high XP relative to effort, but it’s low-risk and consistent.


High-Efficiency Alternatives

Wilderness Course (52+)

Located deep Wilderness (west of Lava Maze). With Summer pie, accessible at 47.

Pros:

· Best mid-level XP pre-Sepulchre

· Strong GP/hr via scaling loot (max potential at 61 consecutive laps)

Cons:

· PvP risk

· Requires 150k entry deposit

Joining agility-focused FCs reduces PK risk but never eliminates it.

Hallowed Sepulchre (52+)

Requires completion of Sins of the Father.

This is mechanically demanding Agility content with increasing floors every 10 levels:

· Floor 2 (62 Agility): Among best XP available

· Floor 3+ (72+): Strong GP/hr

· Skill-based gameplay with timing, traps, and loot optimization

Required tools include grapple, crossbow, hammer, planks, lockpicks, and more depending on route.

This is the most engaging Agility method in the game and scales exceptionally well with player proficiency.

Prifddinas Course (75+)

Requires Song of the Elves.

Comparable XP to Ardougne (55–65k/hr), but rewards crystal shards instead of Marks of Grace. At 91 Agility, obstacles no longer fail, maximizing efficiency.

High quest barrier, but excellent long-term alternative.


Passive Agility XP Option

Barbarian Fishing grants Agility and Strength XP alongside Fishing. If planning 99 Fishing, this provides meaningful Agility progress passively.


Final Thoughts

Agility remains one of the least popular skills due to repetitive training loops and modest XP rates. However, intelligent use of:

· Quest skips

· Summer pie boosts

· Diary teleports

· Sepulchre proficiency

For players who prefer low-intensity training, rooftops remain viable. For those seeking optimization, Sepulchre and Wilderness routes offer superior returns, especially if you’re comfortable managing risk and higher click intensity. Some players also reinvest their profits into upgrades or supplies using cheap OSRS gold to streamline future grinds. Train deliberately. Boost strategically. Optimize dead time.