ARC Raiders In My Image Mission Walkthrough
After you’ve spent enough time raiding the Rust Belt and working through ARC Raiders’ early questlines, you’ll eventually unlock Stella Montis, the game’s first major post-launch map. This new zone is darker, denser, and far more labyrinthine than anything before it—and it also serves as the setting for Lance’s quest “In My Image.” Your goal is simple on paper: locate and loot three androids scattered somewhere within Stella Montis. In practice, though, this quest can take some patience, persistence, and smart navigation.
This guide covers everything you need to know to complete “In My Image,” including how to prepare, what the androids look like, and where you’re likely to find them on this unpredictable new map.
Before You Begin: What You Need to Know
One of the best pieces of news about this quest is that you do not have to extract from Stella Montis for your progress to count. Even if you get eliminated, the androids you’ve already looted still apply toward the quest total. That means you’re free to bring in a free ARCR Items if your only goal is exploring and locating androids. Doing so eliminates the risk of losing valuable gear if you run into another raider squad or get cornered by Shredders.
Since Stella Montis is a winding maze of rooms, debris, upper platforms, and chokepoints, a lightweight or mobility-focused loadout is usually ideal for scouting. Expect to spend time examining hallways, staircases, and secluded corners—androids aren’t always right in your line of sight.
Where to Find Androids in Stella Montis
Although androids do appear in other ARC Raiders maps, such as Blue Gate, only the androids located in Stella Montis count toward this quest, and they uniquely allow you to loot them. You may notice they share the same humanoid model as androids encountered in earlier map levels, but unlike elsewhere, some of the Stella Montis models can actually be interacted with.
Here’s where the challenge comes in: the androids that spawn in Stella Montis are not fixed. Their locations appear to shift from run to run, meaning there are no permanently guaranteed spots.
However, several areas tend to produce androids more consistently, and knowing where to look will significantly reduce your search time. The following types of areas have repeatedly yielded android spawns:
Along walls in long hallways
Androids often appear seated or slumped against metal walls, making it easy to run past them if you’re sprinting or not checking your edges.
Inside side rooms or storage chambers
Many tucked-away rooms contain inactive androids lying on the ground. Check rooms attached to central corridors or branching off the main objective paths.
Collapsed or cluttered corners
Some androids spawn in visually noisy areas with debris, crates, or pipes. Their humanoid silhouettes can blend into the environment.
Near lower-level machinery or control terminals
Mechanical sections of the map, especially those resembling maintenance floors, frequently house android models.
Even when exploring these high-probability areas, spawn rates vary dramatically between sessions—so you may find several androids in one run and none in the next.
How to Identify Lootable Androids
Stella Montis is full of inactive android models, but most of them cannot be looted. They function as environmental props and will not progress the quest.
To avoid wasting time, watch for:
1. Interaction Icons
A lootable android will display a small interaction prompt or icon above its body when you’re close enough. If you see no icon, it’s a static, non-quest variant.
2. Slight Highlight or Glow
Some androids give off a subtle outline when you’re within a few meters, similar to other interactable objects in the game.
3. Contextual Clues
Lootable androids are often positioned in a more deliberate pose—lying flat on the ground, seated upright, or placed against machinery—rather than slumped in irregular angles.
Because interactable androids are visually identical to the non-lootable ones until you get close, you’ll want to carefully check each one you encounter. Don’t assume an Android isn’t lootable just because it looks like the others.
The Good News and the Bad News
The bad news is that the randomized Android spawn system means you can’t memorize three fixed locations and speed-run the quest. Luck plays a role, and you may find yourself exploring for several minutes before encountering your first lootable android.
But there’s good news, too: lootable androids are not especially rare once you understand Stella Montis’ layout. With methodical exploration—checking corners, back rooms, and halls you might normally ignore—you will almost always find enough androids to finish the quest within one or two runs.
Treat this quest as a scavenger hunt rather than a beeline objective. The slower, the more thorough you are, the faster you’ll finish it.
Completing the Quest
After looting your third Android, you’ll automatically complete the objective for “In My Image.” With that done, your next step is returning to Lance in Speranza—but first, you’ll need to make it out alive.
Extracting Safely
Stella Montis includes multiple extraction points, but the route to them can be dangerous:
Shredder units roam many sections of the map, and they can tear through unprepared raiders very quickly.
Other players may also be searching the same rooms, especially because Stella Montis is a new map with high loot interest.
Tight corridors make ambushes extremely common, so listen carefully for footsteps and ARC drones.
Move carefully, stick to cover, and avoid funneling yourself into obvious choke points. Once you reach an extraction site and call for a lift, stay alert until you’re safely off the map. The right ARC Raiders Items can help you leave safely.