Skull and Bones:Top Schooner Builds for PvE Domination
This deep-dive breaks down three powerful builds for the Schooner and the Nero Sambuk, focusing on Bombard 5 siege setups, crowd control and DMC snow farming, and a flame-heavy, explosive-focused Sandbuck build. Whether you're grinding out Helm objectives or crushing forts solo, these setups will give you the firepower and survivability you need in the rough waters of Skull and Bones.
Build #1: Reaper Schooner Bombard 5 Siege Build (PvE Focused)
This build is a revamped version of the classic Darnell's Gun Reaper build, now upgraded with Bombard 5s for massive damage spikes.
Weaponry:
Broadside & Rear: Bombard 5
Perks: Siege, Shock x2, Second Storm
Output: ~7,180 base damage + 1,735 explosive + 1,596 electric + 150% weak point bonus
Compared to Darnell's Gun (~4,899 damage), Bombard 5 nearly doubles the output and adds devastating secondary effects.
DPS Snapshot:
Normal hit: 40k-42k against fort walls
Fury active: Up to 68,000 damage per shot (×4 shots per volley!)
Armor:
Oroboros Armor for self-healing during solo megafort runs.
Swap to Buccaneer's Oath if you have a group with a dedicated healer.
Furniture:
Charge Stores
Ramrod Workshop
Bombard Bonus
Vat of Volatiles (+15% structure damage)
Breach Lock Furnace (amplifies secondary damage like electric)
Bombard Works (+19% secondary damage)
When to Use:
PvE content, including megaforts and World Tier 1 raids.
Reliable and consistent structure damage.
Solo fort takedowns or small group play.
Build #2: Crowd Control Schooner-Zamma & Decline Build
Perfect for World Tier 1 fort farming and dealing with massive ship clusters, this build uses fire and explosive synergies to melt through fleets.
Weaponry:
Front: Zamma 3
Raider, Burning II, Amplify Burning 31.5%, Firepower 10.6%, Long Arm
Sides: Decline Carttoa
Perks: Combustion III, Incendiary, Amplified Explosives x2
Rear: Divine Wind or Bombard 5
Auxiliary: Warhammer 3 (Shock, Amplified Electric)
This combo rapidly charges the ablaze and vulnerable effects, allowing you to overwhelm most PvE ships before they retaliate.
Armor:
Again, Oroboros Armor for solo play.
Buccaneer's Oath for healing synergy in groups.
Furniture:
Breach Lock Furnace
Ramrod Workshop
Fusing Station
Bark of the Woof (ablaze trigger and shell shock boost)
Vat of Volatiles (+structure damage)
Where It Shines:
DMC Snow farming in southern pass zones.
Fort defenses and Helm objectives.
High-mobility fights with fast target switching.
Caution: Avoid firing on adaptive-armored ships with shell shock weapons-it could heal them instead of damage them.
Build #3: Nero Sambuk-Flame Siege Control Build
For those who prefer the Nero Sambuk, this fire-focused loadout leans into burning damage, ablaze effects, and shell shock synergy.
Weaponry:
Front: Fenix Talons
Perks: Provoking, Burning II, Amplify Burning, Death Blow
Sides: Dire Burning w/ Combustion, Amplified Explosive, Soul Mending
Rear: Bombard 3 or 5 (Shock, Second Storm)
Auxiliary: Warhammer (same as previous builds)
Despite some nerfs, the Talons still provide excellent DoT pressure and combo with burning perks to maximize damage over time.
Furniture:
Double Concoction (secondary burning damage boost + range)
Scrapper Station (hull healing)
Ramrod Workshop
Gunpowder Bench (boosts damage to ablaze targets)
Sticky Fuel Station (increases blaze duration)
Volatile Fuel (faster blaze effect charge)
Armor:
Oroboros Armor recommended for soloing.
Buccaneer's Oath remains great in coordinated groups.
Best Use Cases:
Specter defenses and manufacturer takeovers
Small wall forts or tier one Helm content
Burning ship groups for large-scale fleet wipesBonus Tips & Strategy Notes
Choose the Right Tier
World Tier 1: All three builds perform well.
World Tier 2: Use with caution. Bombard 5s suffer heavier nerfs here.
Damage dips from 40-42k to 36k unless Fury is active (~58k).
Enemy buffs (e.g. Intimidating Presence) significantly reduce your output.
Fort Spawns
Be prepared for level 17-20 sharpshooter ambushes mid-fight.
Oroboros Armor is your best friend to avoid being ported back after three deaths.
Be Mindful of Perks
Shell Shock can heal adaptive armored enemies-watch your targeting.
Swap out explosives if necessary for flame-focused or shock-heavy gear.
Helm Progression & Ascended Gear Farming
Grinding for Ascension Modules? Skip the mini-bosses (now super tanky thanks to presence buffs) and instead:
Target DMC Snows in the southern pass.
Use your crowd control schooner for fast clears.
Auto-collect ascended gear to level up all categories.
Make sure you're focusing on weapon slots and build synergy to maximize Helm score efficiency.
Final Thoughts
These Schooner and Sambuk builds are more than just theory-they're battle-tested in the rough waters of Skull and Bones Year 2. Whether you're focused on PvE mega fort takedowns, crowd control for Helm objectives, want to get more cheap Skull and Bones Items or blazing through enemy ships, these setups offer the best combinations of raw DPS, survivability, and utility.